^a${value} Second(s) Recharge | 300
|
${value} Second Duration | 3
|
${value} Energy Restored | 140 160 180 200 220 240 260 280 300 320 340 360
|
${value} Health Restored | 400 460 520 580 640 700 760 820 880 940 1,000 1,060
|
${value} Life Leech Retaliation over ${duration} Second(s) | min: [24.0, 28.0, 32.0, 36.0, 40.0, 44.0, 48.0, 52.0, 56.0, 60.0, 64.0, 68.0] Life Leech Retaliation over min: 3.0 Second(s)
|
${value} Life Leech over ${duration} Second(s) | min: [26.0, 32.0, 38.0, 44.0, 50.0, 56.0, 62.0, 68.0, 74.0, 80.0, 86.0, 92.0] Life Leech over min: 3.0 Second(s)
|
${value}% Damage Absorption | 10 15 20 25 30 35 40 45 50 55 60 65
|
+${value}% Improved Life Leech Duration | 62 70 78 86 94 102 110 118 126 134 142 150
|
+${value}% Total Speed | 10 13 16 19 22 25 28 37 37 40 43 50
|
Activates when Health drops below ${value}% | 20
|
MaxLevel | 8
|
UltimateLevel | 12
|